Ever wanted to use gravity in multiple directions, pointing to objects instead of directions? This is a simple, well documented tutorial to help people understand how games like Quantum work. Requires a small understanding of gml, and should not take long to understand at all.
Edit: I realized I was using a registered function for pure graphical embellishment, and replaced it for you UNGRATEFUL PEOPLE who don't register >_<. Lol anywho enjoy.